Airborne Insurgence was developed over a course of around 3 months from conceptualization to the final product for my HND final major project. The game is set during WW1 and you must survive a series of 8 missions involving tactical aircraft dogfighting.
The Windows build of this game currently contains a substantial amount of bugs. For this reason I have decided not to publish the game yet, due to the fact that I want to re-write the game's code. A fully playable version will be available on my website in the not too distant future though.